The Nuke is a weapon that appears in Turok 2: Seeds of Evil. Unlike what its name implies, the weapon is not an atomic bomb. It is instead a stand-alone weapon that charges up fission then releases a powerful beam, causing the explosion.
Much like the Chronoscepter, the Nuke's pieces must be located and assembled in order to be used.
The Nuke is as a large, futuristic weapon. It appears to be made of a strange black/purple colored metal and has six arch-like bolts that constantly rotate. These bolts generate a blue light that darts back and forth, possibly being electromagnetic pulses that keep the nuclear fission from detonating early.
The Nuke is the most powerful weapon in Seeds of Evil, and as such, the weapon can be obtained only near the end of the game. The weapon is divided into six pieces, with one piece in each level, much like the Chronoscepter.
Unlike the Chronoscepter, however, the pieces are not hidden in out of the way areas of the levels themselves. They are hidden within the Flesh Portals or Fake Talisman Chambers. Inside these portals, the player is warped to dark, ominous facilities where they must fight the Flesh Eaters in order to exit the portal. Once all Flesh Eaters have been defeated, a door will open revealing a corridor. Inside, the player will find a nondescript piece of the Nuke and a portal leading back to the main level.
Once all pieces have been obtained, the weapon can be used.
Unlike the Chronoscepter, this weapon does not harm bosses, with the sole exception of The Blind One. By the time this weapon is obtained very late in the game, the only bosses you encountered while having this weapon are Mother, if the player manages to acquire all six pieces before fighting her, and Primagen.
The weapon must be charged before it is be ready to fire. The Nuke's bolts will begin to tighten, rotate faster, and emit a whirring sound. The player will know when to release the charge once the sound reaches its highest frequency. Once fired, the weapon shoots a light blue beam of nuclear fission which begins to flash and condense before finally exploding in a light blue shockwave. Any enemy within its blast radius will be stopped in their tracks, and their bodies will begin to fade to black and be engulfed in flames. Shortly after, the flames will cease, and the victims' bodies will explode.
Since the weapon is obtained so late in the game, and it will not work on the Primagen himself, the best time to use it is when the Primagen summons his drones. The player has ample time to charge the weapon before the drones are release, and the Nuke will clear them out easily, giving the player time to scout for ammo and health before the next phase of the boss fight.
- Weapon Part: Grants one piece of the Nuke weapon.
- Weapon (Assembled): Grants two Nukes.
- Nukes: Grants two Nukes. Available only in item respawn spots.
- This weapon is the spiritual successor to the Chronoscepter from Turok: Dinosaur Hunter.
- Its "bolt" design appears to have been re-used for the Emaciator in Turok: Rage Wars.
- The Nuke does not appear in other games, but a nuclear weapon is mentioned in Turok.
- Its function and effect seem to have been recycled from Dinosaur Hunter's Particle Accelerator.
- The Nuke will hurt Joshua in the original N64 version if they are too close to the explosion, where as in the remaster it does not hurt him.
- The Nuke sound was changed to a much quieter explosion with a more generic whirring sound for a charge in the remastered version, where as the N64 original was much louder and sounded more ghostly when charging. The explosion also does not blind the screen with white light anymore, akin to the original.
List of appearances
- Turok 2: Seeds of Evil (First appearance)
|Weapons of Turok 2: Seeds of Evil|