Turok Wiki

The Shredder is a weapon featured in Turok 2: Seeds of Evil and Turok 3: Shadow of Oblivion. It is an automatic firing weapon and is quite similar to the Auto Shotgun.


The Shredder of Turok 2: Seeds of Evil is a high-tech Shotgun that has a revolver feed-style mechanism reminiscent of the Auto Shotgun. Unlike the Shotgun, it fires blue beams that are capable of bouncing off of walls. However, it still uses Shotgun shells. It sports a gray, black, and khaki color scheme.

The Shredder returns in Turok 3: Shadow of Oblivion, this time exclusive to Joseph Fireseed. However, instead of being an entirely separate gun, it is now merely an attachment for the vanilla Shotgun found in the game. It is a strange mechanism that wires up to the Shotgun's barrel, so that when the weapon is fired, it releases scattered beams of electric buckshot. These beams of electricity are also capable of bouncing off of most surfaces.


Turok 2: Seeds of Evil

The Shredder is Seeds of Evil's answer to the Auto Shotgun, but unlike the Auto Shotgun, its rate of fire is slower.

With the Explosive Shells, the Shredder fires a single explosive beam which will ricochet until it loses power. The beam is strong and capable of taking down most enemies in a single shot. Explosive shells can be used to take out an enemy around the corner or from a distance. With its ammo capacity, however, it must be conserved for these occasions.

Buckshot shells work in much the same way. A beam is fired from the weapon, but when they hit any surface, the beam splits into smaller shards that will keep on bouncing around until they lose energy. It can be used to stun groups of enemies if the player is either stuck in a small room or cornered.

Turok 3: Shadow of Oblivion

The weapon is now an attachment to the Shotgun but retains its "scatter shot" function. It is faster than its previous form but is slower than the Auto Shotgun. In fact, this weapon is a pump-action gun due to the fact that it is attached to the normal Shotgun.

The explosive function has been removed in favour of introducing a new feature. When fired, the beams electrocute the target(s) for a brief period of time, similar to the Charge Dart Rifle. This minor feature can be useful but it will not lethally shock an enemy like the Charge Dart Rifle.

This upgrade is exclusive to Joseph Fireseed.

Ammo Pickups

Turok 2: Seeds of Evil

  • Weapon: Restocks 15 buckshot shells.
  • EXP Shells: Restocks 3 explosive shells.
  • BCKSHT Shells: Restocks 3 buckshot shells.
  • BCKSHT Box: Restocks 10 buckshot shells.

Turok 3: Shadow of Oblivion

  • Shotgun Pickup: Restocks 20 shells.
  • Shell: Restocks 10 shells.
  • Box of Shells: Restocks 20 shells.

The player can pick up a Weapon Upgrade, but it does not restock ammo.


  • The Shredder in Seeds of Evil has "C-37" inscribed on the side. The significance of this is unknown.
  • Beta gameplay reveals that the Shredder was originally going to fire bullets rather than shotgun shells.
  • Considering that the Shredder shoots some kind of beam, it is possible that this weapon is actually a type of high-tech coilgun, as this weapon is the upgraded version of the Shotgun, a ballistic firearm, making it likely that it shoots magnetically accelerated slugs rather than directed energy beams.

List of Appearance

Weapons of Turok 2: Seeds of Evil
Standard Weaponry BowCharge Dart RifleFlareMag 60PistolShotgunShredderTalonTek BowTranquilizer GunWar Blade
Energy Weapons Firestorm CannonPlasma Rifle
Ordnance and Heavy Weaponry FlamethrowerGrenade LauncherNukePFM LayerScorpion Launcher
Miscellaneous Weaponry Cerebral BoreHarpoon GunRazor WindRiding GunSunfire PodTorpedo Launcher
Weapons of Turok 3: Shadow of Oblivion
Danielle's Arsenal Cerebral BurstEnergy GrappleFirestorm CannonFireswarmMag 60RPGTek BowTomahawk
Joseph's Arsenal Cerebral PossessorBladeNapalm CannonNight Vision GogglesShredderSilenced PistolSniper RifleStorm Bow
Shared Weaponry BowCerebral BoreGrenade LauncherPistolPSGRazor WindShotgunVampire Gun
Cut Content Harpoon GunPlasma Rifle